Rothril Stronghold Info/Screenshots |
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About the mod:
Type:-A new house/landmass/NPCs/quests Location: -It's on an island far SW of Seyda Neen. Access: -Silt Strider(Balmora, Vivec, Seyda Neen, Gnisis) -Boat Service(Hla Oad, Vivec) New NPCs(80+ total): -Alchemist -Armorer -2 Bartenders -Tavern Bouncer -Bookseller -Caravaner -Caretaker -Clothier -5 Dancers -3 Elders -Fighter -2 Glass Miners -Glass Smith -Gardener -2 Keyholders -Mage -Merchant -Mercenary -Priestess -3 Prisoners -Shipmaster -50 Guards Exterior: -Bitter Coast -Hlaalu Style -8 Buildings -Dock -Silt Strider |
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Interiors: -27 New interiors -Caretakers House; Not much to it, some storage -Small Storage; Quick access for low level characters, some crates/chests, a table and some shelves -Central Manor; Bedroom, Treasury, Dining Room, Kitchen Storage, Basement Storage, Small Garden, Temple, Teleport area(location of teleport amulet) -Garden; A large "garden warehouse", has planters with every ingrediant that is from a plant, a closet with 5 of every ingrediant, and an "alchemy area." -Pool; Not much here, just a big cool looking pool -Healing pools; Go here for healing... -Merchants Hall: Home of four merchants: Clothier, Alchemist, Mage, Bookseller -Armory; Grants access to all the storage, location of armorer -Armor Storage; 22 shelves, 4 tables, 6 chests, 4 closets, 2400+ total encumberence -Weapons Storage; 14 tables, 4 shelves, 10 chests, 2 closets, 2600+ total encumberence -Storage; 16 tables, 8 shelves, 21 chests, 4 closets, 3575+ total encumberence -Tavern; Dancers, a bar -Hidden "drug lab"; A Skooma and Moonsugar lab -Guard Barracks; Just a bunch of beds, some storage -Training Room; a little training area with a fighter who will fight you upon your request -Vault; Good luck breaking in... -Glass Mine; Just a glass mine, all that glass those guards wear has to come from somewhere -Winery; A bunch of wine -Prison; Several prisonn cells and prisoners General Notes: -Does not require Tribunal/Bloodmoon -Dominant Velothi Style Interior -Large but cozy, aesthetically appealling -Several secrets -Amulet that teleports you back to the island -Some expensive/powerful items(Note: they're either hidden or well protected to help maintain game balance) -The door labled "Mysterious Locked Door" cannot be picked, its not a bug; same with any other doors that are locked without a lock level -No armor mannequins, but there are practice dummys for you to, well, practice on -Keep in mind the storage of this facility was designed for pack-rat type characters -Minimal new textures/meshes **Some Screenshots on this page are out of date, the focus of them remains, but not all are the same in-game. |
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